Vista will support EAX in games after all
Misleading title, and it takes a bit of reading to find out the news… But it appears that Creative is going to be doing a bit of dll wrapping inside of their driver.
Take the DirectSound3D calls, which are crippled in Vista, and then re-route them to appropriate OpenAL calls which remain EAX-enabled. Nice.
Hmm… Ramy knows someone at Creative who has very good experience with dll wrapping the OpenAL API… I wonder if he has some hand in this. ![]()