EAX and Vista, again and again

Vista will support EAX in games after all

Misleading title, and it takes a bit of reading to find out the news… But it appears that Creative is going to be doing a bit of dll wrapping inside of their driver.

Take the DirectSound3D calls, which are crippled in Vista, and then re-route them to appropriate OpenAL calls which remain EAX-enabled.  Nice.

Hmm…  Ramy knows someone at Creative who has very good experience with dll wrapping the OpenAL API…   I wonder if he has some hand in this.  :)
 

 

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