Archive for October 9th, 2004

Development / Test cycle

Saturday, October 9th, 2004

You’ll probably see a bunch of articles written by Larry Osterman here in my blog. I’d suggest reading anything he writes. This article talks about the latest push for Zero defects before writing new code, and why that *might* be a bad idea. He also references a Gamasutra article that is also interesting, from the standpoint of development in the game industry.

Larry’s rules of software engineering, Part 3: “Zero Defects” doesn’t result in zero defects
Production Testing and Bug Tracking - Gamasutra

Joke of the day

Saturday, October 9th, 2004

Ok, this is really, really bad. But it’s quick, so read it.
Teriyaki and Star Wars…

Watch out for your cursor!

Saturday, October 9th, 2004

Pya!
I’m not sure if this is supposed to be a game or what. Maybe someone can tell me what the point is…