Archive for October, 2004

Minimized icons of the past

Friday, October 29th, 2004

Raymond Chen usually has fascinating articles about the history of Windows. In this article, there’s a section that I’d like to try someday. Check this out:

From Where did windows minimize to before the taskbar was invented:
“If you have a triple-monitor Windows 98 machine lying around, you can try this: Set the resolution of each monitor to 1024×768 and place them corner-to-corner. At the bottom right corner of the third monitor, you will see all your minimized windows parked out in the boonies.”

Maybe this is a Virtual PC expiriment? Can you stretch your VPC window that far?

Memory Stick

Friday, October 29th, 2004

Looking for a unique Memory Key? Tired of the same old looking Memory Sticks on a keychain? Well, make yourself one of these? How cool!

I’m one of many

Thursday, October 28th, 2004

Check out the links on this site, especially the ones related to Weblogs/Blogs:
Bits on The Wire: Lessons From the Syndication Explosion
Can you believe there are that many blogs out there? Well, I guess there is… *I* have one after all :)

Variable optimization in C#

Thursday, October 28th, 2004

Here’s a little blog article describing how the C# compiler optimizes certain types of variable declarations:
Optimizing Field Initializers


Thursday, October 28th, 2004

Today’s game comes courtesy of John DeWeese:
Fun litte time waster. If you get stuck on a level, just pick another one, there’s literally hundreds to choose from!
(Thanks John. I know you mentioned it in your comment, but this was front page material!)


Tuesday, October 26th, 2004

Another fun game to keep you busy. I’m currently on level 2-5

Do you want to re-write std::string?

Monday, October 25th, 2004

I have no desire, but a MS Blogger named Ryan Myers is going nuts by developing his own string class. Building a better mousetrap or however the saying goes.

He discusses the Unicode standard at depth, and then describes his reasoning for trying to create a string class that better handles true Unicode strings. Interesting history, and could be important if you have to do any localization in your projects.

Strings have gotten a lot more complex since the char *.

Encodings in Strings are Evil Things (Part 1)
Encodings in Strings are Evil Things (Part 2)
Encodings in Strings are Evil Things (Part 3)
Encodings in Strings are Evil Things (Part 4)

There’s going to be more parts, so keep checking his blog if you want to read the conclusion.

Game of the day

Monday, October 25th, 2004

Road Blocks

I got to level 12 and I got stuck. Can anyone get passed this level? I couldn’t figure it out.

Update 10/26: I passed it. Yay! Deweese beat me to it though. Of course, I didn’t stay up until 5am playing it either!

Who did I see at work?

Thursday, October 21st, 2004

Jason Bateman!

So there I was going to lunch and who did I see at the gas station? Jason Bateman. You know… Arrested Development? You do watch Arrested Development, right???

We’ve known that they film Arrested Development right in this area a lot (Marina Del Rey). Well, turns out they’re gunna be filming right across the street from me! I saw him planning out the scene with his entourage so I went up to him and asked for his autograph (yes, very cheesy… I felt like I was 13).

Turns out he’s a VERY nice guy. We had a nice chat about the show and was very nice considering I was some dork coming up to him out of the blue. It absolutely made my day!

Name that game

Thursday, October 21st, 2004

Courtesy bluesnews again:
Name that Game Audio Challenge
The choices sometimes are so obvious that it makes this game too easy. It’s fun and retro though.
I got 16 out of 18.